O MELHOR LADO DA THE FIRST BERSERKER: KHAZAN

O melhor lado da The First Berserker: Khazan

O melhor lado da The First Berserker: Khazan

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The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

Moderno soulslike, Khazan reúne elementos que deram certo na categoria e faz seu próprio suco — e um suco demasiado Porreiro de modo a se repetir

A gameplay parece amplamente a por Nioh, ao ponto por quase parecer 1 sucessor espiritual do jogo. Khazan possui entrada a 3 MODELOS do armas: lança, espada Colossal e empunhadura dupla utilizando espada e machado, utilizando cada uma dessas armas tendo tua própria árvore de habilidades onde este jogador consegue montar builds completamente multiplos de modo a este mesmo tipo por arma.

But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.

Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.

It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.

Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill The First Berserker: Khazan trees, and its armour uses the same bonus system when equipping multiple pieces from a set.

Vejo isso Ainda mais como uma decisãeste de modo a facilitar o desenvolvimento, já qual criar 1 mapa completo da amplamente mais trabalho, porém junte isso ao fato por que as armas são drops aleatórios por inimigos e este ímpeto de explorar diminui bastante, usando 1 grande impacto até exatamente na atmosfera global do game.

Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.

Similarly, you can use reflection to parry normal attacks, though not every attack is parryable. It's up to you to work out which and weave that into your strategy.

Acompanhe a jornada do Khazan em Parecer do vingança e aprenda tais como ele se torna este primeiro berserker pelo Universo DNF.

Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?

Utilizando um visual estilo cell shading qual imita 1 anime, o jogo se destaca através maneira tais como usa seu sistema do habilidades de modo a atravessar ao jogador a sensaçãeste do que este protagonista é poderoso.

Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.

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